Riftmen

Marriage/Courtship


Family


Children


Elders


Clothing
Among nobles, or basically every class above the peasants, the fox hat is the dominant headwear across the furstdoms. It's a leather cap with a fox tail hanging from it, people who are of higher standing wear more tails, longer tails, or color them in vibrant colors.

Hair


Beauty


Body


Architecture


Art


Literature


Language
Ancient superstition states something in the lines of "none but the nameless stand idle", something that the Riftmen take very seriously. They never name their weapons or ships like most nations do in fear that they might work against them in a silent rebellion.

Music


Food


Calendar/Time Keeping


Education


Death and Burial Practices


Punishment
Peasants can generally be punished in any way for anything, even though their Life is incredibly restricted to begin with. To get better conditions of Life all peasants are allowed to offer Children for easier curfew laws or higher food rations. A common torture method among the Riftmen is the flaying, limb for limb, until a confession is made. This can also be used a type of execution for traitors, rebel leaders or opposing leaders. Highborn Riftmen can choose to live and work in Irondale to avoid normal punishments like a fine, flaying or decapitation. Peasants and baseborn do not have this privilege.

Class/Caste
Their system of class is considered incredibly barbaric by most other civilized kingdoms considering how they view peasants and farmers as barely men at all, and are given no rights whatsoever. If one is born to any higher position than a peasant their lot in Life is determined by the color of their Eyes, in honor of their Artherin legacy.
 * Blue Eyes naturally means that one is born to work by the sea as fishermen, sailors, or dockworkers.


 * Green Eyes represents one's affinity with anything to do with nature and Forests, they naturally become Forresters, hunters or herbologists.


 * Brown Eyes are made for seeing in dim light, making them ideal miners, guards, highway watchers and grave diggers.


 * Gray Eyes closely resembles the Eyes of the Father in the Skies so they are meant to become Corae, managers or councilmen.


 * Amber Eyes are considered to be a sign of magical affinity and are taught the ways of alchemy and healing.
 * Black Eyes are only seen in children born from malice, and are thought of as devilspawns. In nearly all cases they perform infanticide.
 * Red Eyes is a rare trait that the Tall Men are known to possess, although extremely rarely. While the Fursts generally rule their furstendal, each to his own. When a child of red eyes is born he or she is raised by counsilors, elected warriors and tudors, to be made a Grand Furst when they are mature enough.